//CameraModel.h
#ifndef _CAMERAMODEL_H_
#define _CAMERAMODEL_H_
#pragma once

#include "Block.h"
#include "ConstantBlock.h"

class CameraModel : public Block{
public:
	CameraModel(double x ,double y ,double z):Block(x,y,z,OPERATOR_CAMERA){};
	bool scrollUp();
	bool scrollDown();
};
#endif